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#1 2005-06-24 8:54 pm

Cyberpawz
Member
Registered: 2001-11-14
Posts: 10172

Acceleration: Peelout - Update

Well my team gave me their latest screen shot. Minus the background the model you see in the screen shot is 100% custom made by my team.

What you think?

BTW, I've requested the crew to create a screen shot of the car itself without the modeler information on the side.

http://www.presenter3d.com/images/screenshots/Cg/P3D_Cg_Shot4.jpg


Governing sense, mind and intellect, intent of liberation, free from desire, fear and anger, the sage is forever free.

Bhagavad Gita (c.B.C. 400)

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#2 2005-06-24 9:24 pm

dv
Negusa Negest
Moderator
From: Minneapolis, MN
Registered: 1999-08-30
Posts: 18243

Re: Acceleration: Peelout - Update

If you're going to plagiarize this stuff, remove the URL of the image you're stealing, loser.

Dumbass. Major Dumbass.

Here's some clues, if you're really going to design a game:

1) physics engines are more complicated than graphics - so work on that first
2) modern GPUs still don't do ray tracing at playable framerates
3) if you use other people's work without their permission, you'll get sued.

http://homepage.mac.com/oatmeal/MAF/maxes/slapmax.gifhttp://homepage.mac.com/oatmeal/MAF/maxes/loser.gif


"Now commences the process of cutting off the head, which generally takes from an hour to an hour and a half by an expert workman with a sharp blade." -Reuben Delano, Wanderings and Adventures

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#3 2005-06-24 9:29 pm

dv
Negusa Negest
Moderator
From: Minneapolis, MN
Registered: 1999-08-30
Posts: 18243

Re: Acceleration: Peelout - Update

P.S. - and Terry Cotant does not work for you.


"Now commences the process of cutting off the head, which generally takes from an hour to an hour and a half by an expert workman with a sharp blade." -Reuben Delano, Wanderings and Adventures

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#4 2005-06-24 10:35 pm

aki
Member
Registered: 2000-02-02
Posts: 3991

Re: Acceleration: Peelout - Update

Wow, that's sad.

I feel bad for you. You've taken it this far, you need therapy.

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#5 2005-06-24 11:09 pm

brendave
Rankin and Rockin like Roger
From: Valparaiso, IN
Registered: 2005-01-10
Posts: 1422

Re: Acceleration: Peelout - Update

where'd he go?

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#6 2005-06-24 11:09 pm

Cyberpawz
Member
Registered: 2001-11-14
Posts: 10172

Re: Acceleration: Peelout - Update

aki wrote:

Wow, that's sad.

I feel bad for you. You've taken it this far, you need therapy.

Actually I've not taken it far at all, the manager under me gave me the link to show some of the work the 3D modeler has done for the game... so I figured i'd share.

You can believe someone who knows nothing about the game I'm working on, or you can believe me, which has the information.

dvpierce wrote:

P.S. - and Terry Cotant does not work for you.

Oh no? That's odd, it seems you know more about my company than I do... Terry Cotant is the VP of Digital Immersion Software, and as far as I know, he is working with us with the game. The project Manager gave me the information, and the link to show me the quality.  So now tell me... do I have to talk to my project manager and ask him if he is lying to me?


Governing sense, mind and intellect, intent of liberation, free from desire, fear and anger, the sage is forever free.

Bhagavad Gita (c.B.C. 400)

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#7 2005-06-25 5:26 am

Bat
Catch √484
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29300

Re: Acceleration: Peelout - Update

Cyberpawz wrote:

Well my team gave me their latest screen shot. Minus the background the model you see in the screen shot is 100% custom made by my team.

What you think?

I think it's not a screenshot of your game, unless perhaps one of your tracks is the NV booth at Siggraph 2002, that this is one of the Z3 images created for that event, and that it's even labeled as such.

BTW, I've requested the crew to create a screen shot of the car itself without the modeler information on the side.

I doubt they're going to alter their sales brochure, so to speak...

Cyberpawz wrote:

aki wrote:

Wow, that's sad.

I feel bad for you. You've taken it this far, you need therapy.

Actually I've not taken it far at all, the manager under me gave me the link to show some of the work the 3D modeler has done for the game... so I figured i'd share.

You can believe someone who knows nothing about the game I'm working on, or you can believe me, which has the information.

dvpierce wrote:

P.S. - and Terry Cotant does not work for you.

Oh no? That's odd, it seems you know more about my company than I do... Terry Cotant is the VP of Digital Immersion Software, and as far as I know, he is working with us with the game. The project Manager gave me the information, and the link to show me the quality.  So now tell me... do I have to talk to my project manager and ask him if he is lying to me?

Well, somebody has some 'splainin' to do. That image is assuredly not something that will be in your game... and I think I heard Bill Gates is working with my team on the next OS for my gaming PC.

C'mon, CP. Show us something; your credibility seems in serious need of a shot in the arm. hmm


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#8 2005-06-25 5:28 am

Cyberpawz
Member
Registered: 2001-11-14
Posts: 10172

Re: Acceleration: Peelout - Update

Bat wrote:

Cyberpawz wrote:

Well my team gave me their latest screen shot. Minus the background the model you see in the screen shot is 100% custom made by my team.

What you think?

I think it's not a screenshot of your game, unless perhaps one of your tracks is the NV booth at Siggraph 2002, that this is one of the Z3 images created for that event, and that it's even labeled as such.

BTW, I've requested the crew to create a screen shot of the car itself without the modeler information on the side.

I doubt they're going to alter their sales brochure, so to speak...

Cyberpawz wrote:

aki wrote:

Wow, that's sad.

I feel bad for you. You've taken it this far, you need therapy.

Actually I've not taken it far at all, the manager under me gave me the link to show some of the work the 3D modeler has done for the game... so I figured i'd share.

You can believe someone who knows nothing about the game I'm working on, or you can believe me, which has the information.

dvpierce wrote:

P.S. - and Terry Cotant does not work for you.

Oh no? That's odd, it seems you know more about my company than I do... Terry Cotant is the VP of Digital Immersion Software, and as far as I know, he is working with us with the game. The project Manager gave me the information, and the link to show me the quality.  So now tell me... do I have to talk to my project manager and ask him if he is lying to me?

Well, somebody has some 'splainin' to do. That image is assuredly not of something that will be in your game... and I think I heard Bill Gates is working with my team on the next OS for my gaming PC.

C'mon, CP. Show us something; your credibility seems in serious need of a shot in the arm. hmm

I  asked a question, all you needed to do was give a simple answer, not a sarcastic response,


Governing sense, mind and intellect, intent of liberation, free from desire, fear and anger, the sage is forever free.

Bhagavad Gita (c.B.C. 400)

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#9 2005-06-25 5:53 am

Bat
Catch √484
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29300

Re: Acceleration: Peelout - Update

Cyberpawz wrote:

[lotsa nested stuff]
I  asked a question, all you needed to do was give a simple answer, not a sarcastic response,

It was simple... apparently it wasn't quite what you were looking for, but... well, you sure got here in a hurry to reply; that's something.

I'll try again... is this better?

http://homepage.mac.com/oatmeal/MAF/maxes/cheerleader.gif


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#10 2005-06-25 5:57 am

Cyberpawz
Member
Registered: 2001-11-14
Posts: 10172

Re: Acceleration: Peelout - Update

Bat wrote:

Cyberpawz wrote:

[lotsa nested stuff]
I  asked a question, all you needed to do was give a simple answer, not a sarcastic response,

It was simple... apparently it wasn't quite what you were looking for, but... well, you sure got here in a hurry to reply; that's something.

I'll try again... is this better?

http://homepage.mac.com/oatmeal/MAF/max … leader.gif

No, but I don't expect much from people here any more.


Governing sense, mind and intellect, intent of liberation, free from desire, fear and anger, the sage is forever free.

Bhagavad Gita (c.B.C. 400)

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#11 2005-06-25 6:11 am

Bat
Catch √484
Royal Wombat
From: Björk, Björk
Registered: 2001-05-14
Posts: 29300

Re: Acceleration: Peelout - Update

If by 'much' you mean unqualified adulation, you're probably right. We'll judge the shipping product on its merits, tho, I'm sure.


If all economists were laid end to end, they would not reach a conclusion - George Bernard Shaw

"Fire up a colortini, sit back, relax, and watch the pictures, now, as they fly through the air."

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#12 2005-06-25 9:42 am

the Battle Cat
Carnage Served Raw
Royal Wombat
From: Citadel City, Lh'owon
Registered: 2003-11-16
Posts: 2914
Website

Re: Acceleration: Peelout - Update

This is funny stuff!  Cyberpawz, did you really kipe this screen and show it as your own or is this a screen of your game that presenter3d.com is proudly using to hype their product?  If it is your game, why is your racing car trapped in front of the nVidia booth at E3?  Can someone besides Cyberpawz supply me with an email address for Terry Cotant so I can check this out?  If it is plagiarism I need to move this to the crypt.

What is with all the name calling in going on in Games?  I still have ink dripping from my quill from the last episode of that.  I think moderators are especially responsible for following The Rulez as we should be role models.  Please note the first bullet point, this is important to the smooth running of the Games forum.  I realize this might be a case of plagiarism and therefore illegal but you could have said that in much more professional terms instead of resorting to invectives. 

For the record, so folks know what I'm asking for when I get on your case for name calling, I don't expect any apologies between the principals in episodes like this.  Just a simple, "OK, I lost my head, I won't do it again" is fine.  Nobody has to go groveling to a person they obviously don't like and kiss their ass.


Gary Simmons
the Battle Cat

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#13 2005-06-25 9:49 am

dv
Negusa Negest
Moderator
From: Minneapolis, MN
Registered: 1999-08-30
Posts: 18243

Re: Acceleration: Peelout - Update

the Battle Cat wrote:

What is with all the name calling in going on in Games?

I'm sorry - it was late, and for some reason this really irritated me. I'll watch it. http://homepage.mac.com/oatmeal/MAF/maxes/bignervousgrin.gif


"Now commences the process of cutting off the head, which generally takes from an hour to an hour and a half by an expert workman with a sharp blade." -Reuben Delano, Wanderings and Adventures

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#14 2005-06-25 10:06 am

the Battle Cat
Carnage Served Raw
Royal Wombat
From: Citadel City, Lh'owon
Registered: 2003-11-16
Posts: 2914
Website

Re: Acceleration: Peelout - Update

I would put you over my knee and give you a spanking but I'm deathly afraid we would both enjoy it too much.  Thanks for the straight up reply dv, it's been crazy in here.


Gary Simmons
the Battle Cat

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#15 2005-06-25 11:30 am

Mr. McPhee
Looking into the Sun
From: Number 9
Registered: 2004-04-14
Posts: 1220

Re: Acceleration: Peelout - Update

the Battle Cat wrote:

I would put you over my knee and give you a spanking but I'm deathly afraid we would both enjoy it too much.  Thanks for the straight up reply dv, it's been crazy in here.

Well if you do ever give that spanking can I tape it so that I can make enough money to get a new iMac? Please, you will not even know I was there.

tongue


Come play in the Sandvox for your Web Needs

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#16 2005-06-25 1:15 pm

ConnertheCat
7 Months Later
From: Penfield, NY
Registered: 2001-07-21
Posts: 13405

Re: Acceleration: Peelout - Update

This is the most entertaining thread ever.


Solar Plexus!

http://card.mygamercard.net/sig/ConnertheCat.png

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#17 2005-06-25 2:03 pm

Jehannum
Banned
From: Albuquerque
Registered: 1999-07-24
Posts: 8404

Re: Acceleration: Peelout - Update

You don't perhaps have a 3d operating system in the works, do you, cp?


"Goodness he just keeps going and going. He's like the energizer bunny of stupid." - Neut

Your powers are useless!  I'm wearing my tin-foil underwear!

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#18 2005-06-25 2:07 pm

Twisted Guy
President of the Galactic Confederacy
Registered: 1999-03-28
Posts: 15984
Website

Re: Acceleration: Peelout - Update

Stealing is teh fun!


All hail Xenu!
http://imagegen.last.fm/EtherealForest/artists/5/TwistedGuy.gif

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#19 2005-06-25 2:24 pm

ConnertheCat
7 Months Later
From: Penfield, NY
Registered: 2001-07-21
Posts: 13405

Re: Acceleration: Peelout - Update

Jehannum wrote:

You don't perhaps have a 3d operating system in the works, do you, cp?

I think that's what bat and bill gates are working on.


Solar Plexus!

http://card.mygamercard.net/sig/ConnertheCat.png

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#20 2005-06-25 2:45 pm

ukimalefu
4 8 15 16 23 42
Moderator
From: time loop
Registered: 2002-09-09
Posts: 9585
Website

Re: Acceleration: Peelout - Update

Did not! did too! You're this! you're that! Mod says: you're bad, Member says: I'm not. See? This is why we need PMs roll

It's a nice image and I'd like to see more, with a better render. In that one the car looks made of plastic.

Peace!

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#21 2005-06-25 2:57 pm

registered_user
bulletproof
From: padding: zero-pixels;
Registered: 2000-12-19
Posts: 16026
Website

Re: Acceleration: Peelout - Update

Are you guys still hiring 3d people? 

I recently worked on some original characters that I'm trying to find a good application for.

Here's a sample of my 3d work:
http://blog.adirex.com/images/Shrek%202/Shrek%203.jpg

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#22 2005-06-25 2:58 pm

registered_user
bulletproof
From: padding: zero-pixels;
Registered: 2000-12-19
Posts: 16026
Website

Re: Acceleration: Peelout - Update

I call them "Troll-man, pussy, and donkey."  But that might change, I'm not sure of how they'll play out.

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#23 2005-06-25 4:04 pm

mo' ron
PS3 4 EVA
From: NC, USA
Registered: 2002-10-15
Posts: 14383

Re: Acceleration: Peelout - Update

A ha ha ha... I think it's pretty safe to assume at this point (as if you weren't already...) that CP is in fact not working on a game.


What is the difference between Vista and OSX?
- Microsoft employees are excited about OSX.

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#24 2005-06-25 6:11 pm

ukimalefu
4 8 15 16 23 42
Moderator
From: time loop
Registered: 2002-09-09
Posts: 9585
Website

Re: Acceleration: Peelout - Update

I did this with my Color Classic and SuperPaint
http://img.photobucket.com/albums/v112/ukimalefu/Ukididnotdothis.jpg

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#25 2005-06-25 6:31 pm

Terry Cotant
Member
Registered: 2005-06-25
Posts: 1

Re: Acceleration: Peelout - Update

Sorry it took me so long to provide this, but we did a fresh render of the same scene with all the sidebar info disabled. As you can see, this is truly an exciting-looking game with entirely original graphics and physics properites. The groups we have working on this game are pressing hard to push the limits of current available console hardware, and you'd be surprised what we can do on Nintindo's hardware.

I guarantee all you naysayers that this project is very very real. (Sorry the pic is so big, 190k, we wanted it to be high-res.)

http://www.solaar.com/media/peelout1.jpg

And to registered_user, that is some really fancy work, especially the motion blur. Send me an email and maybe we can talk about using your characters to create some original content.

Ukimalefu, that's also incredible. You are very talented.

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